Files
IoTManager/include/items/ButtonInClass.h

65 lines
1.8 KiB
C++

#ifdef EnableButtonIn
#pragma once
#include <Arduino.h>
#include <Bounce2.h>
#include "Class/LineParsing.h"
#include "Global.h"
extern boolean but[NUM_BUTTONS];
extern Bounce* buttons;
class ButtonInClass : public LineParsing {
protected:
int numberEntering = 0;
int state = _state.toInt();
public:
ButtonInClass() : LineParsing(){};
void init() {
if (_pin != "") {
int number = numberEntering++;
buttons[number].attach(_pin.toInt(), INPUT);
buttons[number].interval(_db.toInt());
but[number] = true;
jsonWriteStr(configOptionJson, "switch_num_" + String(number), _key);
}
}
void loop() {
static uint8_t switch_number = 1;
if (but[switch_number]) {
buttons[switch_number].update();
if (buttons[switch_number].fell()) {
String key = jsonReadStr(configOptionJson, "switch_num_" + String(switch_number));
state = 1;
switchChangeVirtual(key, String(state));
}
if (buttons[switch_number].rose()) {
String key = jsonReadStr(configOptionJson, "switch_num_" + String(switch_number));
state = 0;
switchChangeVirtual(key, String(state));
}
}
switch_number++;
if (switch_number == NUM_BUTTONS) {
switch_number = 0;
}
}
void switchStateSetDefault() {
if (_state != "") {
switchChangeVirtual(_key, _state);
}
}
void switchChangeVirtual(String key, String state) {
eventGen2(key, state);
jsonWriteInt(configLiveJson, key, state.toInt());
publishStatus(key, state);
}
};
extern ButtonInClass myButtonIn;
#endif