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перенос библиотеки сокетов в тело проекта
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367
lib/WebSockets/src/WebSockets.h
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367
lib/WebSockets/src/WebSockets.h
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/**
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* @file WebSockets.h
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* @date 20.05.2015
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* @author Markus Sattler
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*
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* Copyright (c) 2015 Markus Sattler. All rights reserved.
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* This file is part of the WebSockets for Arduino.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#ifndef WEBSOCKETS_H_
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#define WEBSOCKETS_H_
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#ifdef STM32_DEVICE
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#include <application.h>
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#define bit(b) (1UL << (b)) // Taken directly from Arduino.h
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#else
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#include <Arduino.h>
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#include <IPAddress.h>
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#endif
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#ifdef ARDUINO_ARCH_AVR
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#error Version 2.x.x currently does not support Arduino with AVR since there is no support for std namespace of c++.
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#error Use Version 1.x.x. (ATmega branch)
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#else
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#include <functional>
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#endif
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#include "WebSocketsVersion.h"
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#ifndef NODEBUG_WEBSOCKETS
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#ifdef DEBUG_ESP_PORT
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#define DEBUG_WEBSOCKETS(...) \
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{ \
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DEBUG_ESP_PORT.printf(__VA_ARGS__); \
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DEBUG_ESP_PORT.flush(); \
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}
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#else
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//#define DEBUG_WEBSOCKETS(...) os_printf( __VA_ARGS__ )
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#endif
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#endif
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#ifndef DEBUG_WEBSOCKETS
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#define DEBUG_WEBSOCKETS(...)
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#ifndef NODEBUG_WEBSOCKETS
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#define NODEBUG_WEBSOCKETS
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#endif
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#endif
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#if defined(ESP8266) || defined(ESP32)
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#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
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#define WEBSOCKETS_USE_BIG_MEM
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#define GET_FREE_HEAP ESP.getFreeHeap()
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// moves all Header strings to Flash (~300 Byte)
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//#define WEBSOCKETS_SAVE_RAM
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#if defined(ESP8266)
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#define WEBSOCKETS_YIELD() delay(0)
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#define WEBSOCKETS_YIELD_MORE() delay(1)
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#elif defined(ESP32)
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#define WEBSOCKETS_YIELD() yield()
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#define WEBSOCKETS_YIELD_MORE() delay(1)
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#endif
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#elif defined(STM32_DEVICE)
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#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
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#define WEBSOCKETS_USE_BIG_MEM
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#define GET_FREE_HEAP System.freeMemory()
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#define WEBSOCKETS_YIELD()
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#define WEBSOCKETS_YIELD_MORE()
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#else
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// atmega328p has only 2KB ram!
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#define WEBSOCKETS_MAX_DATA_SIZE (1024)
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// moves all Header strings to Flash
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#define WEBSOCKETS_SAVE_RAM
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#define WEBSOCKETS_YIELD()
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#define WEBSOCKETS_YIELD_MORE()
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#endif
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#define WEBSOCKETS_TCP_TIMEOUT (5000)
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#define NETWORK_ESP8266_ASYNC (0)
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#define NETWORK_ESP8266 (1)
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#define NETWORK_W5100 (2)
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#define NETWORK_ENC28J60 (3)
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#define NETWORK_ESP32 (4)
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#define NETWORK_ESP32_ETH (5)
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// max size of the WS Message Header
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#define WEBSOCKETS_MAX_HEADER_SIZE (14)
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#if !defined(WEBSOCKETS_NETWORK_TYPE)
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// select Network type based
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#if defined(ESP8266) || defined(ESP31B)
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#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP8266
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//#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP8266_ASYNC
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//#define WEBSOCKETS_NETWORK_TYPE NETWORK_W5100
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#elif defined(ESP32)
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#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP32
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//#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP32_ETH
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#else
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#define WEBSOCKETS_NETWORK_TYPE NETWORK_W5100
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#endif
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#endif
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// Includes and defined based on Network Type
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#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
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// Note:
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// No SSL/WSS support for client in Async mode
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// TLS lib need a sync interface!
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#if defined(ESP8266)
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#include <ESP8266WiFi.h>
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#elif defined(ESP32)
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#include <WiFi.h>
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#include <WiFiClientSecure.h>
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#define SSL_AXTLS
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#elif defined(ESP31B)
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#include <ESP31BWiFi.h>
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#else
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#error "network type ESP8266 ASYNC only possible on the ESP mcu!"
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#endif
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#include <ESPAsyncTCP.h>
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#include <ESPAsyncTCPbuffer.h>
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#define WEBSOCKETS_NETWORK_CLASS AsyncTCPbuffer
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#define WEBSOCKETS_NETWORK_SERVER_CLASS AsyncServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
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#if !defined(ESP8266) && !defined(ESP31B)
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#error "network type ESP8266 only possible on the ESP mcu!"
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#endif
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#ifdef ESP8266
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#include <ESP8266WiFi.h>
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#if defined(wificlientbearssl_h) && !defined(USING_AXTLS) && !defined(wificlientsecure_h)
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#define SSL_BARESSL
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#else
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#define SSL_AXTLS
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#endif
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#else
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#include <ESP31BWiFi.h>
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#endif
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#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
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#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_W5100)
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#ifdef STM32_DEVICE
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#define WEBSOCKETS_NETWORK_CLASS TCPClient
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#define WEBSOCKETS_NETWORK_SERVER_CLASS TCPServer
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#else
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#include <Ethernet.h>
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#include <SPI.h>
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#define WEBSOCKETS_NETWORK_CLASS EthernetClient
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#define WEBSOCKETS_NETWORK_SERVER_CLASS EthernetServer
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#endif
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ENC28J60)
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#include <UIPEthernet.h>
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#define WEBSOCKETS_NETWORK_CLASS UIPClient
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#define WEBSOCKETS_NETWORK_SERVER_CLASS UIPServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
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#include <WiFi.h>
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#include <WiFiClientSecure.h>
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#define SSL_AXTLS
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#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
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#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32_ETH)
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#include <ETH.h>
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#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#else
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#error "no network type selected!"
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#endif
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#ifdef WEBSOCKETS_NETWORK_SSL_CLASS
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#define HAS_SSL
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#endif
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// moves all Header strings to Flash (~300 Byte)
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#ifdef WEBSOCKETS_SAVE_RAM
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#define WEBSOCKETS_STRING(var) F(var)
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#else
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#define WEBSOCKETS_STRING(var) var
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#endif
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typedef enum {
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WSC_NOT_CONNECTED,
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WSC_HEADER,
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WSC_BODY,
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WSC_CONNECTED
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} WSclientsStatus_t;
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typedef enum {
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WStype_ERROR,
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WStype_DISCONNECTED,
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WStype_CONNECTED,
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WStype_TEXT,
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WStype_BIN,
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WStype_FRAGMENT_TEXT_START,
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WStype_FRAGMENT_BIN_START,
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WStype_FRAGMENT,
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WStype_FRAGMENT_FIN,
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WStype_PING,
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WStype_PONG,
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} WStype_t;
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typedef enum {
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WSop_continuation = 0x00, ///< %x0 denotes a continuation frame
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WSop_text = 0x01, ///< %x1 denotes a text frame
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WSop_binary = 0x02, ///< %x2 denotes a binary frame
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///< %x3-7 are reserved for further non-control frames
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WSop_close = 0x08, ///< %x8 denotes a connection close
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WSop_ping = 0x09, ///< %x9 denotes a ping
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WSop_pong = 0x0A ///< %xA denotes a pong
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///< %xB-F are reserved for further control frames
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} WSopcode_t;
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typedef struct {
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bool fin;
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bool rsv1;
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bool rsv2;
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bool rsv3;
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WSopcode_t opCode;
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bool mask;
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size_t payloadLen;
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uint8_t * maskKey;
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} WSMessageHeader_t;
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typedef struct {
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void init(uint8_t num,
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uint32_t pingInterval,
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uint32_t pongTimeout,
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uint8_t disconnectTimeoutCount) {
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this->num = num;
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this->pingInterval = pingInterval;
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this->pongTimeout = pongTimeout;
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this->disconnectTimeoutCount = disconnectTimeoutCount;
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}
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uint8_t num = 0; ///< connection number
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WSclientsStatus_t status = WSC_NOT_CONNECTED;
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WEBSOCKETS_NETWORK_CLASS * tcp = nullptr;
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bool isSocketIO = false; ///< client for socket.io server
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#if defined(HAS_SSL)
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bool isSSL = false; ///< run in ssl mode
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WEBSOCKETS_NETWORK_SSL_CLASS * ssl;
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#endif
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String cUrl; ///< http url
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uint16_t cCode = 0; ///< http code
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bool cIsClient = false; ///< will be used for masking
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bool cIsUpgrade = false; ///< Connection == Upgrade
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bool cIsWebsocket = false; ///< Upgrade == websocket
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String cSessionId; ///< client Set-Cookie (session id)
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String cKey; ///< client Sec-WebSocket-Key
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String cAccept; ///< client Sec-WebSocket-Accept
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String cProtocol; ///< client Sec-WebSocket-Protocol
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String cExtensions; ///< client Sec-WebSocket-Extensions
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uint16_t cVersion = 0; ///< client Sec-WebSocket-Version
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uint8_t cWsRXsize = 0; ///< State of the RX
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uint8_t cWsHeader[WEBSOCKETS_MAX_HEADER_SIZE]; ///< RX WS Message buffer
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WSMessageHeader_t cWsHeaderDecode;
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String base64Authorization; ///< Base64 encoded Auth request
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String plainAuthorization; ///< Base64 encoded Auth request
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String extraHeaders;
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bool cHttpHeadersValid = false; ///< non-websocket http header validity indicator
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size_t cMandatoryHeadersCount; ///< non-websocket mandatory http headers present count
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bool pongReceived = false;
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uint32_t pingInterval = 0; // how often ping will be sent, 0 means "heartbeat is not active"
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uint32_t lastPing = 0; // millis when last pong has been received
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uint32_t pongTimeout = 0; // interval in millis after which pong is considered to timeout
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uint8_t disconnectTimeoutCount = 0; // after how many subsequent pong timeouts discconnect will happen, 0 means "do not disconnect"
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uint8_t pongTimeoutCount = 0; // current pong timeout count
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#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
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String cHttpLine; ///< HTTP header lines
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#endif
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} WSclient_t;
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class WebSockets {
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protected:
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#ifdef __AVR__
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typedef void (*WSreadWaitCb)(WSclient_t * client, bool ok);
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#else
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typedef std::function<void(WSclient_t * client, bool ok)> WSreadWaitCb;
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#endif
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virtual void clientDisconnect(WSclient_t * client) = 0;
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virtual bool clientIsConnected(WSclient_t * client) = 0;
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void clientDisconnect(WSclient_t * client, uint16_t code, char * reason = NULL, size_t reasonLen = 0);
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virtual void messageReceived(WSclient_t * client, WSopcode_t opcode, uint8_t * payload, size_t length, bool fin) = 0;
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uint8_t createHeader(uint8_t * buf, WSopcode_t opcode, size_t length, bool mask, uint8_t maskKey[4], bool fin);
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bool sendFrameHeader(WSclient_t * client, WSopcode_t opcode, size_t length = 0, bool fin = true);
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bool sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * payload = NULL, size_t length = 0, bool fin = true, bool headerToPayload = false);
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void headerDone(WSclient_t * client);
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void handleWebsocket(WSclient_t * client);
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bool handleWebsocketWaitFor(WSclient_t * client, size_t size);
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void handleWebsocketCb(WSclient_t * client);
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void handleWebsocketPayloadCb(WSclient_t * client, bool ok, uint8_t * payload);
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String acceptKey(String & clientKey);
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String base64_encode(uint8_t * data, size_t length);
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bool readCb(WSclient_t * client, uint8_t * out, size_t n, WSreadWaitCb cb);
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virtual size_t write(WSclient_t * client, uint8_t * out, size_t n);
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size_t write(WSclient_t * client, const char * out);
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void enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uint32_t pongTimeout, uint8_t disconnectTimeoutCount);
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void handleHBTimeout(WSclient_t * client);
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};
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#ifndef UNUSED
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#define UNUSED(var) (void)(var)
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#endif
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#endif /* WEBSOCKETS_H_ */
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